Partner studio CodeM

BLVCK HUD v2

Players pick a radial, classic or text layout for their own screen, with nitro synced to everyone nearby.

Framework fit
ESX QBCore
Studio
CodeM
Delivery
Instant email delivery
Single resource
$5.00

CodeM's BLVCK HUD v2 is a heads-up display for FiveM servers that leaves the look to each player. Instead of one fixed style for the whole city, a settings menu lets everyone switch between radial, classic and text styles, so a server can serve racers, roleplayers and streamers from one resource.

How it plays

Walking around, a player watches health, armour, hunger, thirst and stamina, plus stress if the server has turned that meter on. A corner panel shows the server's name or logo beside cash, bank and job.

Getting into a car swaps in the speedometer. The HUD has an engine on/off control, and nitro stays in sync across clients, so the boost one driver fires is the boost bystanders see. Seatbelt and cruise control sit on their own keys, which players can rebind in the game's key settings. For clips, scenes or events, cinematic mode gives a film-style frame, or the whole HUD can be hidden for a clean screen.

For server owners

  • Choose whether the stress meter is part of play
  • Put the server's name or logo in the corner panel
  • Leave the layout choice to players rather than forcing one style

Before you install

  • Runs on ESX or QBCore; legacy QBCore builds are covered by a config switch
  • Talking indicator works with pma-voice, SaltyChat or Mumble
  • Needs MySQL; the default driver is oxmysql

Also by CodeM

Once a car is parked, mGarage takes over, and mMechanic is the workshop job for tuning it. See every CodeM release on the CodeM studio page.

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Included with this resource

  • Codem-BlackHUDV2 resource
  • Config file for the HUD's settings
  • A short SQL script creating the HUD's table
  • Built-in stress meter the server can turn on
  • Cinematic mode and a hide-HUD toggle